Archive for the ‘twitter’ Category

Digital Paneling

Friday, November 18th, 2011

So, I sat on a digital marketing panel for the Utah Chapter of the American Advertising Federation (AAF Utah) last night. With some illustrious local advertising experts:

Jason Bangerter, Founder StruckAxiom

Dave Nibley, Creative Director Rain

Craig Aramaki, Chief Digital Officer Richter7

Ian Barkley, Business Development Rastar

And Me, Shawn Butler, Digital Strategy Saxton|Horne

Here is a photo of the panel:
Panelists for the Utah Chapter of the American Ad Fed

 

 

 

 

 

 

 


Here is a photo from the panel:

 

 

 

 

 

 

 


(Notice the conspicuously empty front row)

One of my favorite moments of the night was a discussion on social media marketing. We identified that sites like Facebook, Twitter, YouTube and even MySpace are vehicles for tactical execution of an overall strategy. Craig mentioned that social networking is not new, that it was a part of human nature to give word-of-mouth referrals to our peer groups. And I shared my illustration that we are simply using technology and the facility of social media platforms to augment a behavior that has been occurring since the days of the cave men: A Twitter post that says “I love the burritos at Cafe Rio” is our modern equivalent to “Hey, Og, eat there! That bush has good berries.”

I though it was a clever analogy, and it apparently struck a chord with some audience members!

ShawnPButler Quote from Advertising Federation Panel

 

 

 

 

 

 

 

It was a great conversation in a room full of smart people. And says GREAT things about the future of digital and creative advertising in Salt Lake and the Mountain West area. For more fun quotes, you can search Twitter or go to the Utah Ad Fed’s FB Page.

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The 6th Legal Addiction

Tuesday, September 6th, 2011
The 6th Legal Addiction

The FDA currently recognizes 5 substances as being both legal and addictive:
Legal Addictive Substances:

  1. Caffeine
  2. Nicotine
  3. Alcohol
  4. Meds: Aspirin & Prescription Drugs
  5. Sugar

 

Reading the definition above, and in my profession as a social media marketer, I am more and more convinced that we have discovered the 6th legal addictive substance. Social media websites like Facebook and Twitter fit the description of an addictive substance perfectly. In fact, psychologists are currently debating an additional substance called IVR that would be attributable to a line of “behavioral addictions” including compulsive shopping, kleptomania, overeating, problem gambling and Twitter usage. Research has shown that engaging in social media activities stimulates the same neurological pleasure sensors of the brain, releasing alpha waves and endorphins into the system, as cocaine, heroine and sexual activity.

Skinner’s Box

In the 1960’s, famed behavioral scientist B.F. Skinner, originator of “pavlovian training” and “conditioned response,” ran experiments on animals that determined a type of addictive behavior he called Intermittent Variable Reward (IVR) – A method of behavioral reinforcement conditioned by rewarding action intermittently (as opposed to consistently).

One of his experiments consisted of putting a rat in a cage with a button that it could push to release a food pellet. The rat would at first push the button a few times, and then, gradually get into a pattern of just pushing it when he was hungry.However, Skinner found that if he adjusted the button so that it sometimes gave 1 pellet, sometimes 2, and sometimes no pellets, that the rat would become addicted to the act of pushing the button at the expense of all else; forgetting to eat, to sleep or anything—literally pushing the button until it died.

Classic Behavioral Addictions

This is the same psychological mechanism that makes slot machines so addictive. You see, it’s the “variable” that is exciting to us. It is the “not knowing.” If a slot machine gave you back a $1 every time you inserted $1, it would be like an ATM machine. You’d never get addicted.

There are literally thousands of people right now all over the world who are compulsively clicking the refresh button on their email, Facebook, and Twitter to check if they have been tagged, friended, unfriended or invited to something. The science of intermittent variable reward tells us that we’re “addicted” to checking our social media accounts not because we know we’ll be rewarded with something interesting, but because we might be.

FUN FACT: There are only 2 industries that refer to their customers as “users:”
1. The internet. 2. Drug dealers.

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Anonymity is the Enemy

Wednesday, July 7th, 2010

I am restating some ideas already expressed by Seth Godin, David Kirkpatrick and Mark Zuckerburg, but I believe the current greatest enemy to online privacy, copyrighting, legal, libel, and simple self-governance, is the issue of user anonymity.

The motion of many organizations, including the social media leader, Facebook, is towards an internet that requires identification and validation of the user.

The method currently used is very primitive: validation through registered email, placing verification code onto a personal website or blog, and early steps into universal profile connections such as Google’s Friend Connect, OpenSocial, and Facebook Connect.

The leaders in this are obviously Google and Facebook, both racing to become “The Internet,” essentially being everywhere and touching everything, the most recent play by Facebook of putting the “Like” button everywhere. But here is where the move toward a user-identified web is affecting the world of online gaming:

Bye-bye trolls? Blizzard forums to use real names

July 7th, 2010 @ 12:49pm

By BARBARA ORTUTAY
AP Technology Writer

NEW YORK (AP) – Activision Blizzard Inc.’s move to require people to use their real names if they want to post messages in online forums for games is the latest sign that online anonymity is falling out of favor with many companies.

The upcoming change has upset many gamers who prize anonymity and don’t necessarily want their gamer personas associated with their real identities.

Blizzard, the maker of “World of Warcraft,” said Tuesday that the new rule will go into effect later this month. It will apply first to forums about the highly anticipated “StarCraft II,” out July 27; other games are to follow.

Blizzard hopes that making people use their real names will cut down on nasty behavior in the forums and create a more positive environment. Players will have the option _ but not a requirement _ to display the name of their main game character alongside their real name.

Marc Rotenberg, executive director of the Electronic Privacy Information Center, said Blizzard is the latest company to require real identities. But he added businesses have “a lot of freedom” in doing so.

Facebook, the world’s most popular online social network, asks users to sign up with their real names. The company tries to delete fake profiles it comes across. A growing number of blogs and news sites are also abandoning anonymity. The Buffalo News said last month it will start requiring commenters on its website to give their real names and the towns they live in, just as they would do in a printed letter to the editor…

Article continued here: http://bit.ly/beMaK4

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Social Networking Existed Before LinkedIn and Facebook

Monday, February 22nd, 2010

The other day I had someone ask me, “Hey, I saw that you know thousands of people on your LinkedIn, Facebook and Twitter pages, could you ask one of them to get me a job?”

I felt utterly stunned at having to state the obvious, “I don’t actually know most of those people.”

I love social media sites. I spend entirely too much time on LinkedIn, Facebook and Twitter… especially Twitter, but I want to establish a clear distinction between social media sites and social networking.

“Social Media” is the term that generally groups together websites where the majority of content is created by the users. Typically they use log-ins, account names and personal profiles to connect people and focus on the “interactive” elements that have been key to the web 2.0 progression. We think of sites like Twitter, YouTube, Facebook and Flickr. But “Social Networking” existed long before Web 2.0.

Mankind is a social animal with a long tradition of societal interdependence. Ashton Kutcher, the self-appointed champion of the Social Web, recently said:

“[H]uman beings are born not able to even sustain themselves, so at the end of the day, if you ultimately did something in your life that was great, you at least owe your mom.” –Ashton Kutcher from AK FTW, SKY Magazine, Feb. 2010.

Social Networking is the normal and timeless practice of making connections and helping people out. Using technology to facilitate these contacts makes it easier and more efficient, but just as in the past, “It’s not about the number of contacts you have; it’s how you use them.”

Another great quote about the effectiveness of this new tool today and its potential in the future comes from one of the all time greats in peer-to-peer marketing, Seth Godin:

“Social media is either a time-wasting, wool-gathering, yak-shaving waste of effort or, perhaps, just maybe, it’s a crack in the wall between you and the rest of the world. It’s a choice” –Seth Godin

Make your choice. Use your tools wisely.

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Tony Hawk Wants to be Your Friend

Saturday, August 29th, 2009

Are you lonely? Unpopular? Looking for a world-famous, professional athlete to hang out with? Do you have a couple of extra grand you’re willing to spend for a friend? Then Keep Reading!

For $2,000, professional skateboarder and videogame character Tony Hawk will call you, answer any question you have or change the outgoing message on your voicemail. For a little more, he will go Go-Kart racing with you, play mini golf, escort you to Disneyland, or even show up at your school.

From his website
“For the first time ever, you can spend the day with Tony Hawk and his friends in some of the most unique places. The Tony Hawk Experience is your exclusive opportunity to have a personal experience with you and your friends with the world’s most famous action sports figure and to benefit the Tony Hawk Foundation while you do it.”

This is Genius! Professional athletes and celebrities have been doing things like this for years. It is typically labeled under something foggy like “Guest Appearance,” includes a hefty appearance fee, and is trafficked through their agent. But most people don’t know about it or think of it. The brilliance behind what Tony Hawk is doing is that it is posted as a prominent link on his website. He is putting it right out in front of his audience! Hawk recognizes that fame is directly tied to having fans, and he is offering himself up to those fans in the places they spend the most time – the internet.

Tony Hawk’s online popularity, augmented by the release of his 11th video game title, is evidenced by his more than 1.4 million Twitter followers, ranking him 24th most popular on the site. It is the old maxim of “Go Where Your Fans Are” and he is using his fame to augment his fame. The more kids that can afford his phone calls and Go Kart races, the more people will be buzzing about him online, the more video games he will sell, and the more kids will pay for his phone calls and Go Kart races. It’s a vicious circle.

My favorite is this for $75,000 – “I will pick you up at LAX in my 620hp Jeep SRT and we will visit cliché tourist spots” around L.A. That’s a bargain, folks. I would charge you at least twice that and I’d pick you up in a Honda Accord.

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